![]() After a few punishes, he should be a little more hesitant, and you can actually get on with your normal gameplan. The key is to be patient, don't press buttons randomly (you don't want to get hit while he has X-Factor), and punish projectile spam using super if possible. Super jump forward, then go straight to holding back. If you do decide to approach, remember that you can block even while jumping forward, and you should definitely do this if he's spamming things while in X-Factor. You could also use Amataresu's shield (dragon punch+C) to reflect his projectiles back. This will not only take off most of his life, but allow a good chunk of the X-Factor timer to drain. Magneto can do his level 3 Gravity Squeeze from anywhere on the screen in reaction to almost anything. Similarly, Ryu and Akuma can use their beam supers to punish. For example, Dormammu's Chaotic Flame has very fast startup and can punish Arthur projectiles on reaction. Many hypers will outright beat projectile spam. Just be careful with this, because you can't block while in flight. If you have a character with flight on your team, you could also fly as high as possible to avoid things. Then he'll be forced to do something else because spamming projectiles will do nothing. And as Wilerson points out, you can X-Factor yourself to not take any chip. Answer (1 of 3): I can’t give you a proper answer on why Cyclops wasn’t in MvC 3( however, I believe it’s just connected to him being less popular than other characters and too generic, as he close to the Ryu). Super jumping up-back will help avoid a good portion of the chip while you wait for the X-Factor to expire. If you still have two or three characters with a good portion of life, then just blocking is definitely a better alternative. The most important thing against level 3 X-Factor is to not get hit at all costs. ![]() How do you deal with characters like Arthur that are always throwing projectiles at you, leaving you no chance to breathe? Especially against X-Factor Golden Armor Arthur where blocking will get you killed? ![]() Doom as he can shoot projectiles as well as super from the air, but he has to come down sometime, and when he does, Arthur pushes him back with his heavy projectiles that eventually knock him back to the opposite wall or kill him straight up. I've had very inconsistent results super jumping over all the obstacles, as well as teleporting around him with Dormammu. The chip damage of this onslaught is insane, meaning blocking is not an option, and you'd better not even think of bringing out a poorly timed assist because he will kill it in one hit. As I take out his first two throw-away characters, he gradually builds meter until Arthur finally comes out, summons his golden armor, activates X-Factor, and then just throws everything he has at me. Namely, the X-Factor and the air crossover attack. Tune in folks to see who qualifies at #reflexV have a friend who consistently uses Arthur as the last guy in his team. Ultimate Marvel vs Capcom 3 has hit the PC in all of its remastered glory and all of its issues too. Seeing 5000 IQ from Winrich in 2021 is a beautiful thing. Capcom 3 precipitated deleting the original thread, a discussion of the KFC joke's. Check out Winrich's brilliant strategy in the clip below: MvC3 includes a mechanic called X-Factor Cancelling, which had been. You really have to see it all unfold to believe it. This meant that Prodigy couldn't force the Dark Phoenix scenario. The character gets forced out like this loses all of their red life and the player is temporarily locked out of switching for a time. Capcom 3 is an interesting mechanic as it forces another character out. ![]() Winrich made extra sure not to deplete what remained of Phoenix's life bar as that would've triggered the Dark Phoenix transformation. With the careful usage of snapbacks, Winrich was able to inflict quite a bit of damage to Prodigy's entire team. Luckily for Winrich, X-Factor's hit point regeneration was already in effect. To make matters worse, Prodigy had access to 5 bars of meter so the conditions were set for Phoenix to transform into Dark Phoenix.īy this point in the match, there were only 12 seconds left on the clock. With only a little more than a sliver of life remaining, Winrich's Dr. ![]()
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